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That said, GTA 3 in particular is so archaic that I don't think I'd recommend the original at all. With the originals, if you waited for Steam sales, £10 would get you all three games with enough change left over to buy five copies of Bad Rats to foist upon your pals. I realise that the trilogy is a huge amount of video game in one package, and that the rebuild must have been a lot of work, but goodness me. It'll also hit Xboxes, PlayStations, and Switch. That store page lists the system requirements, which predictably are a touch higher than the original.
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The PC edition will be available through Rockstar's store and Launcher. I'm hoping for a complete absence of janky old menu systems, though the state of the menus in GTAV to this day does make me feel foolish for even thinking that. See the website for more info and screenshots. In terms of how they play, Rockstar say the games have a GTAV-style controller layout, improvements to targeting and lock-on aiming, an update minimap, improved radio and weapon selection wheels, and other bits. In terms of how they look, Rockstar say the games have upgraded character and vehicle models, new high-resolution textures, increased draw distances, a rebuilt lighting system, and improved shadows, weather, and reflections. The three games have been rebuilt in Unreal Engine by Grove Street Games, the studio who previously did mobile ports of the three (and were formerly known as War Drum Studios).
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And probably more relevant is improvements to how they play. Curious, no? The games look newer, absolutely, but the contrast between high-tech shine and stylised art is odd and I'm not sure I'd say I think they look better.
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